Engage 1st graders in hands-on exploration of simple machines! From classifying to building, this interactive lesson fosters STEM skills and real-world connections.
In this lesson, students will explore the concepts of gear ratios and proportions. They will construct a working gear system and observe how the ratio between gears affects their motion. They will use
This lesson plan is about structures that are balanced using tension forces. Students will create their own tensegrity structure that will withstand a predetermined amount of weight. Students will
Students will learn about Newton's Third Law of Motion and practice this law by using the engineering design process to create a paper jet engine using a balloon.
Calculating Moles to gram of multiple different compounds to make playdough. Includes easy and advanced practice problems (with answers) and teacher background knowledge. Basic easy ingredients are
Students will learn the history of rainsticks. They will engineer and design their rainstick. Students have to figure out how much rice, beans and corn goes inside to make the sound of rain. Finally
On day one, students will learn the history of the boomerang. Then on day two, the students will engineer and design their boomerang. Finally, the students will fly their boomerangs.
Students will build landing gear to successfully land a rover on Mars.
This lesson walks students through the movement of air in the atmosphere and the energy that drives it. It contains a PowerPoint, activity, worksheet and assessment.
In this lesson, students explore the foundational concepts of electricity, delving into Ohm's Law and the principles of electric power. Through a series of engaging theoretical and practical exercises
Lesson explores compounds, mixtures and solutions, defining each and what distinguishes them from each other. Students complete a lab as an introduction, use a PowerPoint to refine their knowledge and
A lesson to teach students how to collect, organize, interpret data, make inferences, raise awareness, and suggest possible solutions on the water quality of the waterbodies in the state of Arizona.
This multi-day activity is designed for an introductory 4th grade STEM after school club. It can be easily modified for whole classes and for lower and upper grade levels. The activity has students
Using the Engineering Design Process, students will design and create a marble maze out of cardboard and cardstock, making sure to include all the required elements. They will then create an air
ArtBot is an innovative educational tool designed to introduce students to the fascinating world of electric and magnetic interactions through the medium of art. This unique robot is equipped with
Water Troughs on the Rez is a lesson plan to help students understand the mathematical perspective of everyday items around our homes on the reservation. Students are to share different types of water
This is part 2 of a two-part series focused on the effects of grafting tomato plants to potato root stock in order to create "pomato" plants. This lesson is written for junior high students but can be
Students will create flying helicopter models to change the movement and motion by changing different variables. Changing the movement of an object requires a net force to act upon it. This lesson
This lesson is designed for students to conduct research in teams to create the best catapult that can launch a mini dog bone the farthest. Students use the engineering design process to create their
In this engaging lesson, students will use cams to practice data collection and graphing skills. A variety of resources are built into this lesson including a slow reveal graph with directions, videos
With this lesson, students learn how to do simple macroinvertebrates sampling and identification using common resources to determine the environmental health status of perennial streams in Arizona
In this lesson, students focus on the engineering design process to help them design, build, and test a functional bow and arrow system like the character Brian Robeson in the book "Hatchet". Students
This 45-minute lesson uses the book, "How to Catch an Elf", to lead into a cooperative engineering design lesson where students work in teams to build a humane trap to capture an elf.
This lesson uses a PhET Simulation to allow students to collect data on the orbits of planets around our Sun, then summarize and share their results. It is designed for students in Grades 9-12.
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