This lesson is designed for Day 3. Students use outside resources to modify and test helmet effectiveness with Pocketlab sensors. In this hands-on lesson, students will create a prototype and run
Teachers will be introduced to the VEX V5 Robotic Platform. We will start with an Introduction to robotics and how robotics is used in industry. Students will understand the key resources they will be
This unit has lessons which will introduce students to phenomena we encounter in the real world. Students will learn about high interest phenomenon through hands-on investigations. Students will
This thematic unit has lessons which will introduce students to phenomena we encounter in the real world. Students will learn about high interest phenomenon through hands-on investigations. Students
Students will build and use an anemometer to calculate wind speed and then use the wind speed to determine the affect wind has on temperature and the temperature that you feel (wind chill). Students
What does polarized light mean? How can some light waves be blocked while other light waves are transmitted? This lesson plan explores the phenomenon of polarized light and how light waves interact
How do light rays reflect and refract? Does light travel at different speeds in different mediums? This lesson reviews how light waves can be reflected and refracted, and how light waves can change
This lesson utilizes a digital level to provide real-world applications of slope and angle measurements. Making connections to careers and practical applications enables students to answer that
In this hands-on lesson, students create solid fuel rockets to explore the idea of parabolic motion and outside factors which can affect the path of a rocket. This lesson has enrichment involving the
In this engaging lesson, students will connect the path of a straw rocket to the arc of a parabola. By changing the angle of the launcher, they will discover the relationship between distance and
Students will dive into the world of three-dimensional structures, shapes, and basic engineering principles through this hands-on lesson using Magna Tiles.
This lesson provides context for the 6th grade physical science standards dealing with matter. It enables students to anchor their learning in real world issues as they combine data literacy and art
Students will create a community city by applying the concepts of area and perimeter using geometry shapes. This hands-on lesson incorporates the engineering design process and gives students an
In this engaging lesson, students use real-world data to explore criteria for air pollutants. If students continue to the next lesson in this series, they create data-based art to deepen and
The lesson connects STEM and Literacy with this amazing Read Aloud STEM Activity. In the story, the character shares her passion for math. She finds lots of places that she sees math in her world. One
This lesson uses a diagram of a football being punted to demonstrate the forces of motion and the transfer of energy. Students are then challenged to apply what they learned to engineer a mechanical
In this creative and engaging lesson, students will listen to the read-aloud, "The Most Magnificent Thing" by A. Spires and complete a STEM challenge. Students engineer a doghouse with moving parts
Students will learn about nanotechnology in medicine and the use of nanorobotics. In this hands-on STEM lesson, students create nanobot using simple materials like toothbrush heads, motors, and
In this engaging STEM lesson for 4th - 5th graders, students explore nanotechnology through hands-on activities, discussions, and a creative project. They learn about the tiny world of nanoscale
Students will investigate the properties of different types of matter and apply the concept of "P1: Matter" to design, model, and 3D print an object using a MakerBot 3D printer. Hands-On STEM Design
In this primary Kindergarten-1st grade STEM lesson, students will learn to define algorithm, bug, and debug in reference to programming. Through engagement with a virtual simulation, students will
Math Magic through Coding!
In this 2nd grade STEM lesson, students will learn how symbols (directional arrows) can be used to program an object's movements. They will develop an algorithm using a sequential graphic organizer to
Have you ever wondered what the real reason was as to why Galaga was such a popular arcade game? Look no further this lesson has you covered. Students will create their very own modern version of
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