This lesson compares and contrasts different hydroponic systems and their benefits and setbacks. Then, the plan walks the students through the hands-on activity of creating a Kratky bin for hydroponic
This lesson plan is designed to teach students about Newton's 3rd Law of Motion through hands-on experimentation. Students will build cars and test the effects of collisions to gain a deeper
Students will create 3D Models of a water form. Learners will record a photo of their model, write and type or record information about their model via iPad or tablet. Students will record a learning
This is session 4 of a 4 session unit on innovative thinking, agricultural engineering, and farm model making. This is the second session of hands-on farm model making. Students will work with a
This is session 3 of a 4 session unit on innovative thinking, agricultural engineering, and farm model making. In this session students begin to work with a partner or small group to construct their
This is session 2 of a 4 session unit on innovative thinking, agricultural engineering, and farm model making. This session introduces students to agricultural engineering. It discusses how due to a
This is session 1 of a 4 session unit on innovative thinking, agricultural engineering, and farm model making. The first session introduces students to Dr. Temple Grandin, a creative thinker who has
Student groups research an energy resource topic and organize content in a slide presentation. Notes from group presentations are used to build a foldable.
Students who have been studying logarithms can apply them using a chemistry lab to discover the pH of acetic acid (white vinegar) and even compare this to other acids.
The students will be working and pretending that they work for an engineering company that is designing a bridge. The Department of Transportation wants to see a model of the bridge, so they will be
Students will use jelly beans to model the variation that results from sexual reproduction. They will use Punnett Squares to practice probability.
Featured Lesson Plans
Check out these notable lesson plans.

Math Magic through Coding!
In this 2nd grade STEM lesson, students will learn how symbols (directional arrows) can be used to program an object's movements. They will develop an algorithm using a sequential graphic organizer to

Intro to MS Make Code (Eat the Food)
MS MakeCode is the perfect stepping stone into the world of Scratch. Students will be able to create a working video game in one class period. As we all know classic video games were not built over

Kill the Dyes
In this lesson students will discover harmful effects and chemical makeups of artificial ingredients, specifically food coloring and red dyes. Students will experiment with and demonstrate capillary