After reading the picture book: "What Do You Do with an Idea?", students will create a table game using basic supplies. This hands-on lesson can be used when talking about force and motion, a 5th
For this lesson, students will build a Ferris Wheel using both technic pieces and bricks from the LEGO Spike Prime kit. They will work through the engineering design process, collect data and
This is the 3rd lesson in a series of 4. Students will discuss a slow reveal graph about the amount of forest destroyed each year. Students compare two graphs and decide which is better at
Students will listen to the story "Iggy Peck Architect" and create a bridge using available materials to see if it can carry weight. They will explore engineering as they plan, construct, and test
Students utilize the Engineering Design Process to create a sailboat! Students must design and build a sailboat that will get them from one end of the channel where they are stranded to the other. It
This lesson will provide students with the opportunity to research and design their own roller coaster. This will give them the experience to understand how gravity works on Earth and why people are
Students will discuss current baseball teams names and mascots. Then students are tasked to design a new team name/logo/mascot for a city/state that does not currently have a major league team
Students use Google Earth Timelapse to observe changes to glaciers over time before completing an investigation on the effects of melting sea ice and land ice on global sea level rise. This
Students use Sphero Robots to create chariots that race in the classroom. Students utilize social studies, science, technology and engineering to complete this project. Links to resources are included
This hands-on lesson uses a Modeling Instruction approach to experimental design and analysis leading students to develop the graphical and mathematical relationships for accelerated motion, or
What will the transportation of the future look like? What types of engineering or technology will vehicles feature? These Physics lessons explore both established and alternative forms of
What will houses of the future look like? This Physics project-based lesson helps students explore what houses of the future might look like based on their geographical locations and climate. Students
Students learn the history of rocketry, and the science behind rockets, and then design, build, and launch bottle rockets with compressed air and water.
This lesson is designed to have students investigate how objects, of different masses, will be affected when dropped to Earth. The lesson begins with a phenomena video - this video connects the idea
This lesson is a continuation of lesson 1. Students will learn about Newton's Laws of motion and apply those concepts to their car designs.
Students will use a kid friendly online CAD modeling program to create a car design. Students will then carve their car using floral wet foam, wheels and axels to race in the derby.
Students learn about passive solar energy and design and build a model of a passive solar house.
Use the Edison robots to tell a story from the perspective of an immigrant/emigrant moving through the US during the time period of 1700-to 1900 as it fits 5th grade Social Science Standards. Students
This is a two-day introductory lab exercise using video analysis to derive the equations that govern projectile motion. It employs elements of Modeling Instruction to engage students in doing science.
In this 8-part lesson series, 1st graders will use ScratchJr to design a maze game, exploring game design concepts, planning, coding, testing, and presenting their creations while fostering creativity
This unit will pair the popular game of Minecraft with the United Nations Sustainable Development Goals. Throughout the unit, you will be introduced to the SDG principles and design process where you
The "I've Got your Six! Programming Sensors for the Blind Community" is an empathy based project that teaches students to program electronic circuits. It is designed for the beginner in mind to walk
The "Arduino Uno Programming: Basic Training Bootcamp!" is a step-by-step guide to creating and programming electronic circuits. It is designed for the beginner in mind to walk you through an engaging
This is a lesson that engages students to critically read informational text, construct an argument with evidence, and engage in academic discourse about the nature, living or non-living, of viruses
Featured Lesson Plans
Check out these notable lesson plans.

Design a Course with Friction

