Grades:
5th Grade
In this engaging lesson, students work together to design a water filtration system to separate pollutants from water. This lesson takes about 120 minutes to complete. Various resources are included!
Grades:
3rd Grade, 4th Grade
This lesson is going to be designed to teach third graders about the plant cells and anatomy. The lesson is based on an overview of the plant cells and an interactive experience for students to
Grades:
6th Grade
Students explore the limiting factors of yeast over 2-3 days. The materials needed are yeast, sugar, water, ice, tea kettle, empty soda or water bottles, balloons, graduated cylinder, string, ruler
Grades:
2nd Grade
It's time to lay down roots in this hands-on lesson! Students will construct a model of plant roots using Play-Doh. They will explain the different parts of a plant and the different roles the parts
Grades:
1st Grade
What is the life cycle of a butterfly? How do butterflies use their wings? Answers to these questions and more are in this engaging lesson. The challenge for the students is to create a butterfly
Grades:
6th Grade, 7th Grade, 8th Grade, 9th Grade
This lesson is part of a school-wide project to renovate a greenhouse and create a native seed library. This lesson is intended to create intrinsic motivation to engage in the project. This lesson
Grades:
5th Grade
This engaging lesson places an emphasis on how oil adversely affects the environment and animal habitats. Students complete a hands-on activity to replicate an oil spill and then develop a
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Cut Out Stop Motion Animation
Grades:
2nd Grade, 3rd Grade, 4th Grade, 5th Grade, 6th Grade
Students will create their own cut-out stop motion animation videos using the iMotion app. Students will learn about stop motion animation, plan and create a storyboard, and then actually engineer the
Grades:
4th Grade, 5th Grade, 6th Grade
Summary: Students will design and create a model of a flowering plant that correctly displays its external structure. Materials: Straws, toothpicks, felt, paper, string, wooden skewers, modeling clay
Grades:
6th Grade
In this lesson, students will collaborate to design and engineer a product to contain and clean up an oil spill while saving the affected wildlife. They will also accurately complete an itemized
Grades:
2nd Grade
In this lesson, students will learn about and create a wick hydroponics system. There is a teacher prep section along with a variety of other resources included. This lesson can be adapted to fit
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Tide Pools Ecosystem: Human Impact
Grades:
6th Grade
This lesson plan includes ideas and materials to last for 5 days. The students will be learning about human impact on tide pools and engineering their own solution. On the first day will be about
Grades:
7th Grade
Students will learn the parts of the microscope, how to calculate the magnification, how to focus the microscope, as well as draw what they see in the field of view. Students will also write their
Grades:
5th Grade
Summary: This lesson is a precursor to subsequent lessons comparing how garden growing techniques determine plant growth/production. Students will be activating prior knowledge in the life sciences
Grades:
3rd Grade, 4th Grade
This lesson is 3 of 4 of a unit about habitats and animal adaptations. In this project, students will build a model of a habitat and an animal they created in lesson 2. The animal will need to have
Grades:
10th Grade, 11th Grade, 12th Grade
This lesson plan includes activities for a full unit on Fission and Fusion, which are included in our state science standards. Students will create models of fusion and fission using a free online
Grades:
5th Grade
For this 90 minute lesson students are going to watch an introductory video about how we inherit features and then they will do research on a website. In the project they will fill out a survey
Grades:
7th Grade
This is Task 3 (Lesson 3) of four tasks (lessons) of an overall project entitled “Escaping 7th Grade Science Room”. Students will construct a 3D model of both an animal cell and human cell. They will
Grades:
9th Grade, 10th Grade
This lesson plan focuses around 4 key topics, with activities for each. The plan covers renewable energy, solar energy, why solar energy is important, and what the children can do to conserve energy
Grades:
7th Grade
Students use their knowledge about cells and their organelles to create a dichotomous key to help guide others' thinking to decide if a cell is a plant cell or animal cell. Students need access to
Grades:
4th Grade, 5th Grade
In this lesson, students will be creating and publishing a picture book describing the journey of a seed to becoming a plant. Students describe the journey of the seed through its own eyes by
Grades:
6th Grade
In this engaging lesson, students create simple paper models of water sheds in class and explore hazards to waterways through an online interactive. They make connections between water stewardship and
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Introduction to Vermicomposting
Grades:
Kindergarten, 1st Grade, 2nd Grade, 3rd Grade, 4th Grade, 5th Grade
The objective of this lesson is to introduce students to vermicomposting by explaining what it is and getting our bins set up. Students learn about recycling, share a read aloud, watch a video and
Grades:
10th Grade, 11th Grade, 12th Grade
This is a two day lesson plan where the first day a local accountant will come and present about investments and their exponential properties, followed by a small activity to help make the nature of
Featured Lesson Plans
Check out these notable lesson plans.

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Zippy the Elf's Zipline Zone
Grades:
6th Grade
In this creative engineering design lesson, students are challenged to use an inclined plane to create a safe and exciting zipline park for Zippy the Elf. This lesson reviews simple machines and has

Grades:
3rd Grade
This lesson is about exploring Arizona's state bird, the cactus wren, that lives in the desert, has special body parts and behaviors that help it survive in its harsh environment. Students will learn

Grades:
Kindergarten, 1st Grade
In this primary Kindergarten-1st grade STEM lesson, students will learn to define algorithm, bug, and debug in reference to programming. Through engagement with a virtual simulation, students will