Grades:
5th Grade
This is the 2nd part in a 4-lesson series. This lesson is on the fins and how they work with balanced and unbalanced forces. Students will need the worksheet, the article for read and reflect, foam
Grades:
2nd Grade
Lesson Summary: 2nd Grade students listen to the story; Sadie Sprocket Builds a Rocket and reflect how they would create and design a space lander/rover. We watch the video; Curiosity; Mars Rover and
Grades:
3rd Grade, 4th Grade, 5th Grade, 6th Grade
Students will create an original design using only plastic bags in this creative lesson. They will reuse plastic bags to create a useful product they could sell. Students will use evidence to
Grades:
6th Grade
In this lesson, students will identify the significance of the numbers found in and around their home. Making these connections will help strengthen number sense and provide a real-world framework to
Grades:
6th Grade
Students construct models of various molecules, create histograms of the frequency of elements, and diagram parts of an atom. Students will deepen their understanding of matter--that tiny particles
Grades:
Kindergarten, 1st Grade, 2nd Grade, 3rd Grade
The students will create a Three Sisters Garden by participating in a teamwork activity, listening to a read aloud, watching a video, creating a diagram, planting the garden, and creating a video
Grades:
4th Grade
The project requires students to act as mechanical and electrical engineers who are tasked with planning, designing, and testing a new toy invention. This toy must have functioning lights, and teams
Grades:
4th Grade, 5th Grade, 6th Grade
In this engaging lesson, students will summarize the environmental impact of obtaining and using fossil fuels and recommend solutions for reducing use of fossil fuels. Students use chocolate chip
Grades:
4th Grade
This would be an end of the unit project. Students would need prior knowledge about animal adaptations and biomes/habitats. Students will use Flipgrid to share, but you could use any other video app
Grades:
6th Grade, 7th Grade, 8th Grade
Model Building For Disaster is a 4-6 week unit in which students research natural disasters around the world and their effect on developing countries. Following their research, student teams design
Grades:
6th Grade
Summary Each of the first two Basic Handling lessons is approximately 5 minutes in length. The onboard “Flight Instructor” will instruct student trainees on what they should be doing and interacting
Grades:
3rd Grade, 4th Grade, 5th Grade, 6th Grade, 7th Grade, 8th Grade, 9th Grade, 10th Grade, 11th Grade, 12th Grade
In this hands-on lesson, students use the engineering design process (EDP) to create a prototype of a device that can prevent squirrels from accessing a bird feeder. This is a great way to integrate
Grades:
4th Grade
Students will learn about energy and how it relates to growing plants in this first part of a 4 part lesson. Materials needed: copy of parent signature form, student handbook. Agenda: What is Energy
Grades:
4th Grade, 5th Grade
This lesson teaches students about lines, angles, measuring and naming angles, using a protractor, and engages students by having them build a catapult and measure best angle for furthest launch.
Grades:
1st Grade
This lesson is based on Goldilocks and the Three Bears story. Students will focus on building a chair where a pound of dumbbell will be used to test the durability of the chair because in the story
Grades:
7th Grade, 8th Grade
This lesson introduces the first law of motion to students through inquiry and total physical response. Materials needed are Short videos of first-law examples, with no labels or explanations
Grades:
8th Grade
This activity can be classified as Performance Based Learning. Student teams take on the role of engineers as they redesign existing packaging that is already in the market. The math focus is on
Grades:
6th Grade, 7th Grade, 8th Grade
Lesson Summary: Students code sprites in scratch to animate the Central Dogma of Biology Materials: Laptops Agenda: The teacher will introduce a list of items like the following: aquarium, bicycle
Grades:
4th Grade
This is lesson one for a unit plan on circuitry. In this challenge, students will be tasked with planning, designing, and testing both open and closed circuits. To make things more interesting, they
Grades:
6th Grade, 7th Grade, 8th Grade
Students will learn how to construct a moving car robot and program the robot using block-based coding. They will be successful when they have coded the car robot through a maze, they created, without
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Mosquito Management
Grades:
3rd Grade, 4th Grade, 5th Grade
This lesson takes place in as classroom for one or more 60 minute class periods. The data collection portion may continue for 2+ weeks (or whatever time frame you decide). An emphasis is placed on the
Grades:
6th Grade, 7th Grade, 8th Grade
Students will learn how to create a 3D avatar using Tinkercad and develop their digital design skills. Students will explore the concept of avatars and the role they play in digital media.
Grades:
6th Grade, 7th Grade, 8th Grade
Summary: Students are coding and observing robots to try and determine all forces acting on the robot. Materials; Robots that can be coded to move in different ways. Laptops to code. Agenda The
Grades:
8th Grade
This engaging lesson is all about reverse engineering! Students will read and discuss the hook “A.I. Apocalypse”. They learn all about reverse engineering during this project as they determine a
Featured Lesson Plans
Check out these notable lesson plans.

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Zippy the Elf's Zipline Zone
Grades:
6th Grade
In this creative engineering design lesson, students are challenged to use an inclined plane to create a safe and exciting zipline park for Zippy the Elf. This lesson reviews simple machines and has

Grades:
3rd Grade
This lesson is about exploring Arizona's state bird, the cactus wren, that lives in the desert, has special body parts and behaviors that help it survive in its harsh environment. Students will learn

Grades:
Kindergarten, 1st Grade
In this primary Kindergarten-1st grade STEM lesson, students will learn to define algorithm, bug, and debug in reference to programming. Through engagement with a virtual simulation, students will