This hands-on lesson uses vermicomposting to apply virtually all of the science & engineering practices as well as several in math. Enough for a unit but a few stand-alone pieces can help your
This lesson is modeled after STEMAzing's lesson, "Picture Perfect Rover Cell Phone Holder”. Students will build a cell phone holder for their Edison Bot, plan a drive for the Bot to collect photos or
In this hands-on lesson, students research the solar system. Then, they work in groups to create a solar system model and present it to the class.
This lesson is about geometric shapes. Student will watch videos about the solar system. They will view the geometric shapes in the solar system and draw pictures of them.
In this lesson, students will learn about planets and stars and their relationship with each other. They will create a planet or star and then, as a group, create a song to present to the class.
Students learn about celestial and transitory objects in the sky while creating a piece of art depicting a constellation. The constellation can be seen during the day by holding it up. It helps
In this hands-on lesson, students will design, construct, and defend their hummingbird feeder design.
Empower with solar, motors & wireless! Unravel renewable energy, motor tech & wireless applications in an engaging STEM journey.
Unleash creativity with drones and coding! Explore the exciting world of block coding and its application in drone technology.
In this Part 1 of 2, students will be building background knowledge on the human eye and camera. Students will be looking at the structure and function of both. Students will be working in small
In this hands-on lesson, students will be challenged to complete an obstacle course with a Sphero/RVR/Edison through coding. Students will be given a task list to complete and will be timed. Math
Students will explore the field of astrobiology and the possibility of life on Mars through research, critical thinking, and hands-on activities. Students will design and create a model Martian
In this hands-on lesson, students will use robotics to create an automated system that simulates the cleanup of a natural disaster. In this case, a nuclear reactor explosion. Students will program
How can we design and engineer sports venues of the future that practice sustainability? According to the Green Sports Alliance, 17% of the world's population follows science but about 80% follow
In this lesson, students will learn about the different types of flying machines and differentiate between them and identify the different parts of a drone. They will also learn about their functions.
In this lesson students will learn about water filtration and how to filter simulated Martian water. Students will build water filters and use the engineering design process. This is the 2nd lesson in
This lesson is about Mars and Martian water. It introduces students to the geography of Mars and the various ices found on Mars. This is the 1st lesson in a 2-part series.
This 2-Day STEM lesson takes place in a science classroom after students have explored the sun and solar system (including our planet, the moon, and asteroids), and is intended to focus on
What are we learning? We are learning about the history of the Mars Rover program and how scientists had to work together to solve problems and make sure the rover landed safely on the Red Planet. We
In this engaging lesson, students will learn about genetics and create their own characters in which they will find a mate and create an offspring. They will use traits and Punnett Squares to create
Students take on the roll of working for an ad agency, creating a new experience that tours the human body. Students will pick one body system and create an entertainment venue that has attractions
In this lesson plan, students will use Tinkercad to create a representation of a fraction in 3D. After, they will team up with other students to find the sum of the two fractions.
This is an unplugged screen free introduction to coding for Kindergarten and 1st grade students. They use colors and arrows to code a robot through a path maze. In parts 1 & 2 students learned about
This is an unplugged screen free introduction to coding for Kindergarten and 1st grade students. They use colors and arrows to code a robot through a path maze. In part 1 students will learn the
Featured Lesson Plans
Check out these notable lesson plans.

Design a Course with Friction

