Student learn to code robots using VEXs free VEX VR code.
This lesson is for 2nd-5th grade students. It covers a range of AZ science standards and connects to math, reading, and social studies concepts. It also incorporates STEAM hands on activities to
Treehouse Design
Students will research, design and build a treehouse using the engineering design process. They will practice budgeting by pretending to have $100 to spend by using a supply budget sheet. Students
Students design getaway vehicles for the Grinch, applying STEM concepts. Math, creativity, and teamwork merge in this engaging lesson inspired by Dr. Seuss.
Students will design and construct a prototype of a tiny house on wheels. They will use graph paper to draw out their ideal tiny house on wheels, ensuring the sizing of the rooms and ceilings are
Students will construct an explanation using evidence to demonstrate that objects can affect other objects even when they are not touching. They will explore electric, magnetic, and gravitational
This lesson will develop an awareness of the critical importance of access to clean water for survival in the wilderness, drawing inspiration from the book "Hatchet." Students will recognize the vital
By the end of this lesson, students will understand the unique adaptations of desert tortoises and the importance of conserving their habitat. Students also engineer a habitat for the desert tortoise.
This unit will pair the popular game of Minecraft with the United Nations Sustainable Development Goals to develop a safe community for refugees and countries in crisis. Throughout the unit, you will
The owl pellet dissection is an engaging lesson where students will be looking closely at regurgitated pellets and discovering energy transfer through the owl and their prey. Students will be creating
Students will be able to obtain, evaluate, and communicate evidence about how natural and human-caused changes to habitats or climate can impact populations. Additionally, they will be able to
Students will compare and contrast homes and technology from 50 years ago to the present day. Students will design a SMART home gadget that can be implemented into SMART homes of the future.
Problem - Solution is a type of text structure. The objective of this lesson is for students to further understand defining problems and identifying solutions. Students will make a 3D model using
The purpose of this lesson is to explore with students the mining process and the potential impacts humans have on ecosystems and their populations. Once completed students should have a deeper
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