Treehouse Design
Students will research, design and build a treehouse using the engineering design process. They will practice budgeting by pretending to have $100 to spend by using a supply budget sheet. Students
This lesson is an introduction to Micro:bit. Students will learn parts of the device, as well as how to program and download a simple dice randomizer. Once the program is downloaded to the microbit
Pumpkin Jack Part One
This lesson includes fourth grade reading, writing, math, science, and engineering standards. The potential is endless with additional enrichment activities. Students participate in the nurturing and
Students will become a DESIGN TEAM. The team will be using the 4 C’s and the steps of the Design Process to produce an item for a chosen client. Students will focus on empathy to decide on components
In this engaging lesson, students will learn about genetics and create their own characters in which they will find a mate and create an offspring. They will use traits and Punnett Squares to create
Students will learn about engineering design and redesign. Students will collaborate and communicate effectively with their peers to plan and design a boat structure. They will build a clay and paper
In this 7 week unit, students will utilize resources around them to create a garden for a culminating taco party! Students will work on science, math, and ELA within the unit. Feel free to host this
Go through different STEM, reading, and writing activities with Roz and her friends in The Wild Robot. Students will problem solve, participate in discussions, and learn about artificial intelligence
Explore temperature and weather with students. Teachers will guide students through this graphing and research activity. The unit opens with a literacy component, Global Warming with Seymour Simon
Engineers often create small-size models of a new product to test its design. This is especially true with airplanes. Model testing tells engineers how a design responds to different air conditions
Students use large building bricks to practice computational thinking, direction giving and being specific in those directions. This lesson can be completed in one 30-45 minute class session. This is
Designed for three hour-long STEAM Club meetings for scholars from kindergarten - fourth grade. This lesson plan can also be used for fifth-seventh grade scholars. Scholars will learn about
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