This is a fun and engaging lesson where students work individually, or with a partner, to build a treehouse. Creativity and collaboration among students in my 4th grade STEAM Club were evident in the
Up, Up and Away! Creating a Glider
Students will learn the principles of flight while also incorporating the Engineer Design Process as they construct gliders using pressed Styrofoam. In this hands-on lesson, students read a book about
Treehouse Design
Students will research, design and build a treehouse using the engineering design process. They will practice budgeting by pretending to have $100 to spend by using a supply budget sheet. Students
This lesson is an introduction to Micro:bit. Students will learn parts of the device, as well as how to program and download a simple dice randomizer. Once the program is downloaded to the microbit
A Shocking Dystopia: STEM Adventures in The City of Ember Part 3 of 4: A Problem in the Greenhouse
This lesson is PART 3 of a four-lesson unit, which focuses on futures thinking, the phenomenon of electricity, closed-system agriculture, and water as a renewable energy resource. “The City of Ember”
In this lesson plan, students will be able to investigate battery cells as they construct their own simple batteries: They will know that batteries are a common store of energy for many devices that
Using the book "Those Darn Squirrels" by Adam Rubin, students will design and create a bird feeder to let the birds IN and keep the squirrels OUT! Communication, collaboration, and creativity are key
Using the engineering design process, students will collaborate to plan and build a tower...but not just any old tower! This "Tower with a Twist" has to include a suspended cup that can also hold
Pumpkin Jack Part One
This lesson includes fourth grade reading, writing, math, science, and engineering standards. The potential is endless with additional enrichment activities. Students participate in the nurturing and
In this hands-on lesson, students will be challenged to complete an obstacle course with a Sphero/RVR/Edison through coding. Students will be given a task list to complete and will be timed. Math
Students will become a DESIGN TEAM. The team will be using the 4 C’s and the steps of the Design Process to produce an item for a chosen client. Students will focus on empathy to decide on components
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