STEM Tank! Part 2
This is the first of two lessons. The focus is to engage students in the hands-on activity of growing corn in water and study the germination process. Students will discuss and learn about the
Students will go through the engineering design process to come up with a product that will solve a real life problem. By the end of the unit, students will design their product, make their product
Treehouse Design
Students will research, design and build a treehouse using the engineering design process. They will practice budgeting by pretending to have $100 to spend by using a supply budget sheet. Students
This lesson is an introduction to Micro:bit. Students will learn parts of the device, as well as how to program and download a simple dice randomizer. Once the program is downloaded to the microbit
Students will become a DESIGN TEAM. The team will be using the 4 C’s and the steps of the Design Process to produce an item for a chosen client. Students will focus on empathy to decide on components
In this engaging lesson, students will learn about genetics and create their own characters in which they will find a mate and create an offspring. They will use traits and Punnett Squares to create
Students will learn about engineering design and redesign. Students will collaborate and communicate effectively with their peers to plan and design a boat structure. They will build a clay and paper
Students will learn about engineering design and redesign a water delivery systems.
Students will design and build their own popsicle stick catapults, exploring principles of force, motion, and engineering. This lesson does have a Halloween theme to it, but can be modified is needed.
In this hands-on lesson, students collaborate with partners to create a game in which they practice their multiplication and division facts. This is an engaging way for students to develop fact
What if we could pass along information that can’t be stolen or intercepted? We can do it with a little coding, and some chemistry! Soon we will be writing in code, passing secret information along
Engineers often create small-size models of a new product to test its design. This is especially true with airplanes. Model testing tells engineers how a design responds to different air conditions
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