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Math Magic through Coding!
In this 2nd grade STEM lesson, students will learn how symbols (directional arrows) can be used to program an object's movements. They will develop an algorithm using a sequential graphic organizer to
The students will be reading, writing, and representing three digit numbers using base ten numerals and expanded form. The purpose is for the students to write numbers in expanded form and represent
What lives underground? Kinder- 2nd grade students will dig into the life found underground in this 3-part series. In this lesson, students will dig underground to extract soil, investigate/evaluate
Students will have fun building and testing with KidSpark observing and calculating forces such as load and effort.
This lesson is part one of two lessons. Students create a step-by-step guide on how to grow a plant from a seed. They must include the required materials, conditions, and steps involved.
In this lesson, the students will observe matter that has endured a temperature change. They will make predictions about what they think will happen to a form of matter after choosing if it will be
In this engaging lesson, students study and design a healthy fish tank with a variety of animals. Students also learn about budgeting costs.
Students will learn the basics of coding concepts such as sequencing, algorithms, and conditional statements, while also reinforcing math skills related to counting and addition. They will be using a
In this hands-on lesson, students will utilize Beebots and the app iClips on the iPad to create a film about bees. Students will create their own storyboards and props and will analyze each other's
Using "The Yummy Alphabet Book" as a read aloud/ discussion starter, students will investigate the growth and taste of cilantro by growing it from seed to compare/contrast the function, size, and
In this hands-on lesson, students will use technology (or paper/ pencil) to create a monster using specific polygons. They will measure and describe their monster to a partner who will then re-create
In this 8-part lesson series, 1st graders will use ScratchJr to design a maze game, exploring game design concepts, planning, coding, testing, and presenting their creations while fostering creativity
Students have a book to read about the three states of matter. Students experiment with the three states of matter of water. They record their observations in their STEM notebook. Students look at a
Simple Machine: Pulley, helping Rapunzel escape the tower
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Makey Makey Storyboards

Sphero Rocket Payload Mission
