In this lesson, students will: Identify inclined planes in our world; Discuss how inclined planes make work easier; Plan and construct a marble maze of their own design that uses inclined planes
In this lesson, students will: Identify pulleys in our world Discuss how pulleys make work easier Plan and construct an elevator of their own design that incorporates a pulley Provide and receive
This lesson serves as the introduction to an 8 lesson series or unit on simple machines. This series will present dozens of activities to introduce your students to simple machines, culminating in the
How old is Earth? How big is 1 million years compared to 1 billion years? Students will use three models to organize geologic time and practice cross multiplication to solve for a variable.
This is a junior high lesson on plant grafting that can be done in a classroom setting or with an after-school club such as botany. This lesson can be easily modified for any grade level. In this
Explore how cells can only be so big by studying how things move in and out of them, and discover why the size of a cell is connected to its surface area and volume.
This is a hands-on, collaborative lesson that allows the students to include art and presentation skills in the project. The students research various aspects of a selected planet and then presents
Students will build a paper marble run out of recycled paper which maximizes the time of travel. Students will then analyze the run with energy diagrams and determine how much energy was lost.
In this lab, we will be completing a set of tasks that will help us develop a better understanding of the formation and parts of both transverse and longitudinal waves.
This is an introduction to coding and computer science by way of making and design, using the revolutionary new micro:bit microcontroller board. The bootcamp lesson is designed to help everyone
This unit will pair the popular game of Minecraft with the United Nations Sustainable Development Goals to develop a safe community for refugees and countries in crisis. Throughout the unit, you will
Students will level up from player to designer to earn their publishing license... all through play! They will become experts in repairing, creating and publishing video games using the Gamestar
Students will use the projects from lessons 2 and 3 to analyze the data of the electric cars they made. They will identify the variables in their cars and plan improvements to their designs.
This lesson uses the knowledge of circuits (lessons 1 and 2) to make a battery-powered car. We used a tutorial from Tinkercad and designed our own body of a car. Then, I printed their cars. They
This lesson shows how to make an electric car using a small motor and battery. Students created a car, attached a battery and on/off switch, and collected data. The data collection sheet is included
This lesson is an introduction to circuits. It teaches about what is a circuit and then applies what they learned in a variety of ways through centers. Then, they will apply what they learned about
This is a smaller part of a larger Digital Citizenship Unit. Students will spend time understanding the concept of a Digital Footprint and the long term consequences of a negative Digital Footprint
In this lesson, students will explore the different pigments in green plants using spinach leaves. Students will identify the pigments by doing a lab using paper chromatography. They will observe the
Students will create a Google slideshow presentation to document their progress through the engineering design process, which includes: researching the science of sound, then creating an instrument
Students will have fun building and testing with KidSpark observing and calculating forces such as load and effort.
The math and research of hot cocoa. Students will find or use a teacher provided hot cocoa recipe and practice working with fractions to increase or decrease the recipe yield.
Students will use geometric reasoning and the engineering design process to construct solar ovens while learning about renewable energy.
Students are learning to construct a tetrahedron kite using basic materials, understand geometric concepts related to the tetrahedron shape, and learn about basic principles of aerodynamics.
This is the fourth and fifth lessons of 7 in the Take-Off & Landing unit. This unit is the first for the Aeronautics 2 students. Students must have completed the 8 Basic Handling Unit lessons from
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