Students work together to measure the lengths and angles of a maze in order to create a scale drawing of it. They then use EdScratch to program their Edison robots to navigate the maze.
Have you wanted to set up a STEM Night at your school? This has all the documents and stations that we used at our 5th grade Family STEM Night.
Students will create an interactive soundboard (assistive technology) to support students in lower grade levels with skills such as math, reading, or language. They will use Makey Makey to support the
In this lesson, students are challenged to design and test a windsock that can tell the direction and relative speed of the wind.
In this lesson, students are to use simple materials to create a structure that holds weight. It must be able to stand on its own. Students will first study and discuss gravity.
This lesson pairs STEM with the book - "Percy Jackson and the Olympians: The Lightning Thief". Students will discuss characters, their relationships to the Greek Gods, the importance of the Greek Gods
After students collected authentic data from their class and defined the problem related to trash, students follow through with solving the problem using the engineering process. In the second half of
In this creative lesson, students engage in the Engineering Design Process and explore e-textiles by creating a light-up felt sugar skull.
Students work their way through the first two parts of the engineering process in order to get a deeper understanding of an environmental problem- trash. The Great Pacific Garbage Patch is certainly
This is a four-day lesson where students work in groups to design a fixture using LEGO bricks that holds a marker in an upright position while attached to their Edison Robots. Students code the robot
In this creative lesson, students use research and observations to plan an ideal area for our school chickens. Students build the needed structures and work together to create the chickens' home.
Through guided lessons and research, students generate their own circuit review questions by creating a board game that requires designing and building several circuits.
Students will apply STEM principles to design and build a working circuit in the shape of a heart, incorporating science concepts, technology tools, engineering skills, and mathematical calculations.
In this lesson, students will explore how temperature and pressure can each affect the states of matter. Students will develop a plan and a hypothesis, and will the conduct their experiment to analyze
Students learn about abstract art and engineering design techniques. They put them to use by creating a cardboard abstract likeness of themselves. They also use video to record their presentation and
In this lesson, students will explore the concepts of gear ratios and proportions. They will construct a working gear system and observe how the ratio between gears affects their motion. They will use
This lesson is called shape sculpture and the students will fashion a sculpture out of celluclay. Initially the students will create a 2D drawing of a cake design (or cupcake or doughnut depending on
Treehouse Design
Students will research, design and build a treehouse using the engineering design process. They will practice budgeting by pretending to have $100 to spend by using a supply budget sheet. Students
In this lesson, students review key architecture components found in Ancient Greek Architecture and are challenged to create a multi-layer structure to hold their body weight. Students use the
In this lesson students will learn about the Makey Makey. They will create conductive touch points, record voice in scratch, and connect Makey to create an interactive poster. This can be used for any
This lesson is an introduction to Micro:bit. Students will learn parts of the device, as well as how to program and download a simple dice randomizer. Once the program is downloaded to the microbit
Space Case Chapters 1-7
This is the 2nd set of 4 lesson plans that correlate with the novel "Space Case" by Stuart Gibbs. This is a literature-inspired project base learning opportunity. The lessons include straw rockets
Students design getaway vehicles for the Grinch, applying STEM concepts. Math, creativity, and teamwork merge in this engaging lesson inspired by Dr. Seuss.
In this lesson students will use the Engineering Design Process to create a working foosball table. Students will also code a Micro:bit that they will use to keep score between the two teams.
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