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Design a Course with Friction
Rocket Science
mini Sphero mini Golf
Planarian Regeneration
A Very Hungry Robot: Lesson 2
This outstanding multi-day lesson covers the anatomical design of the respiratory system. Students will work on a basic model project to simulate breathing action and the diaphragm. They will also
This is a fun and engaging lesson where students work individually, or with a partner, to build a treehouse. Creativity and collaboration among students in my 4th grade STEAM Club were evident in the
Up, Up and Away! Creating a Glider
Students will learn the principles of flight while also incorporating the Engineer Design Process as they construct gliders using pressed Styrofoam. In this hands-on lesson, students read a book about
Students will gain knowledge about Arizona's geography, culture, and history through the book "Santa is Coming to Arizona." They will develop basic programming and problem-solving skills by
Penny Pendulums
This is a simple and effective lesson that explores the science behind pendulums. Students make a basic pendulum to explore the variables of mass and string length and compare results to their
This unit has lessons which will introduce students to phenomena we encounter in the real world. Students will learn about high interest phenomenon through hands-on investigations. Students will
Zippy the Elf's Zipline Zone
In this creative engineering design lesson, students are challenged to use an inclined plane to create a safe and exciting zipline park for Zippy the Elf. This lesson reviews simple machines and has
This lesson is about exploring Arizona's state bird, the cactus wren, that lives in the desert, has special body parts and behaviors that help it survive in its harsh environment. Students will learn
In this primary Kindergarten-1st grade STEM lesson, students will learn to define algorithm, bug, and debug in reference to programming. Through engagement with a virtual simulation, students will
Math Magic through Coding!
In this 2nd grade STEM lesson, students will learn how symbols (directional arrows) can be used to program an object's movements. They will develop an algorithm using a sequential graphic organizer to
Intro to MS Make Code (Eat the Food)
MS MakeCode is the perfect stepping stone into the world of Scratch. Students will be able to create a working video game in one class period. As we all know classic video games were not built over
Space Case Chapters 1-7
This is the 2nd set of 4 lesson plans that correlate with the novel "Space Case" by Stuart Gibbs. This is a literature-inspired project base learning opportunity. The lessons include straw rockets
Splash of Science
Students measure the temperature of water as it cools to learn about heat transfer and thermal properties while using line of best fit, linear regressions and/or quadratic regressions.
After completing a unit on weather, students will be challenged to research, design, construct and attach a snow plow to their Edison robot. Then they will create a scratch code that will navigate
A Shocking Dystopia: STEM Adventures in The City of Ember Part 4 of 4: Where the River Goes
This lesson is PART 4 of a four-lesson unit, which focuses on futures thinking, the phenomenon of electricity, closed-system agriculture, and water as a renewable energy resource. “The City of Ember”
A Shocking Dystopia: STEM Adventures in The City of Ember Part 3 of 4: A Problem in the Greenhouse
This lesson is PART 3 of a four-lesson unit, which focuses on futures thinking, the phenomenon of electricity, closed-system agriculture, and water as a renewable energy resource. “The City of Ember”
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