Time Release Zipline
How can you get objects from one location to a specific dropping point using a cable? Students utilize the Engineering Design Process and their learning of Newton's Laws of Motion, slope, mass and acceleration to create a time release zipline. This lesson pairs nicely with the novel "Egypt Game," but is not necessary.
Lesson Plan Link/URL
https://docs.google.com/presentation/d/1VwsCfLhYt869QNUyfN6nA3ejWkZdSwiY/edit?u…Subject Area
Science Physical Science P3: Net Force Technology 4. Innovative Designer Engineering S2: Apply the Engineering Design Process S3: Apply Mathematics to Engineering S4: Apply Science to Engineering Mathematics Expressions and Equations (EE) English Language Arts (ELA) Reading (Literature)Related Content
In this lesson students learn about the simple machine screw, specifically the Archimedes Screw, and engineer a device that can lift a marble.
This is the culminating activity of the 8 part lesson series on simple machines. Students will put together everything they have learned about each individual simple machine to create a complex chain
In this lesson students will: Identify screws in our world; Discuss how screws make work easier; Plan and construct an Archimedes Screw Provide and receive feedback through peer critiques