In this first part of a three part unit, students explore the phenomenon of an LED light and a coin battery. They will discover the difference between a closed and open circuit, using a STEM journal
Use the Edison robots to tell a story from the perspective of an immigrant/emigrant moving through the US during the time period of 1700-to 1900 as it fits 5th grade Social Science Standards. Students
This is a two-day introductory lab exercise using video analysis to derive the equations that govern projectile motion. It employs elements of Modeling Instruction to engage students in doing science.
This lesson provides an overview of the differences between living and nonliving things. Students will be asked to compare and contrast living and nonliving things and describe the characteristics of
In this 8-part lesson series, 1st graders will use ScratchJr to design a maze game, exploring game design concepts, planning, coding, testing, and presenting their creations while fostering creativity
This unit will pair the popular game of Minecraft with the United Nations Sustainable Development Goals. Throughout the unit, you will be introduced to the SDG principles and renewable/non renewable
This unit will pair the popular game of Minecraft with the United Nations Sustainable Development Goals. Throughout the unit, you will be introduced to the SDG principles and design process where you
The "I've Got your Six! Programming Sensors for the Blind Community" is an empathy based project that teaches students to program electronic circuits. It is designed for the beginner in mind to walk
The "Arduino Uno Programming: Basic Training Bootcamp!" is a step-by-step guide to creating and programming electronic circuits. It is designed for the beginner in mind to walk you through an engaging