This is the 1st lesson in a series of 2 where students are guided through an introduction to designing apps with MIT App Inventor. Students will brainstorm ideas for their own apps, follow tutorials
We all love games, but some games are more engaging than others. Students will spend time going through the engineering design process as they create a game that will bring people together. They will
This is the 2nd lesson is a 2-part series. Students will expand their knowledge of Newton's laws while building, launching and changing the design of paper rockets. This design and modeling exercise
Students will expand their knowledge of Newton's laws while building, launching and changing the design of paper rockets. This design and modeling exercise by JPL/NASA starts students off with a
Students will redesign the front face of the school, to improve the curb appeal. Students will identify space by using math equations to properly create a plan for school makeover. Students will use
In this hands-on lesson, students will demonstrate their understanding of robotics and coding by creating a course for their robot to move on. The course will include turns, circles and straight ways.
This lesson is a great way to highlight Earth's rotation in addition to its revolution. Students build a model Earth with an axis to understand the tilt in the Earth and how it is responsible for the
Students start by listening to "Those Darn Squirrels", by Adam Rubin. Instead of helping the birds, the students will explore the technology and the engineering design process to help those pesky
This lesson plan is a continuation of Part 1 (link to Part 1 is included). In this lesson, students will apply what they've learned from deconstructing boxes, and they will design their own unique