Introduction to Edison Robots
This outstanding lesson guides students through an introduction to Edison Robots. Students will learn the basic features and sensors while exploring barcode programs. The slideshow and a custom
This outstanding lesson guides students through an introduction to Edison Robots. Students will learn the basic features and sensors while exploring barcode programs. The slideshow and a custom
In this STEAM lesson for grades K-2, students will explore iguana habitats and learn how animals adapt to different environments. Students will read the book "I Wanna Iguana" and use a nonfiction book
Third grade students will apply their knowledge of the significance of bee pollination by designing and creating a Wild Bee Hotel in a collaborative group which will incorporate literacy, mathematical
This lesson will show students that genetic traits come from a lot of different places, and we are all different but still made of the same things. It will use real-time data collection to present
This is the 2nd lesson that walks learners through the process of developing apps with MIT App Inventor. Students will create a detailed plan for an app that solves a problem, followed by learning to
This is the 1st lesson in a series of 2 where students are guided through an introduction to designing apps with MIT App Inventor. Students will brainstorm ideas for their own apps, follow tutorials
We all love games, but some games are more engaging than others. Students will spend time going through the engineering design process as they create a game that will bring people together. Use
In this lesson, students will research, create, present, and explode a volcano. In the first part of the project, the student researches what materials they would need to build a volcano. Next the
This is the 2nd lesson is a 2-part series. Students will expand their knowledge of Newton's laws while building, launching and changing the design of paper rockets. This design and modeling exercise