Plant You Believe It? A Nature Inspired Water Capturing System
by Lydia Carlson
After learning about the cycling of water and understanding that natural resources are limited, students use biomimicry to design their own water capturing system. Students begin by learning about the structures of plants that allow them to successfully capture and store water, and also a human made system that already exists. They then use that information to make informed decisions about their own design, but with the added challenge that they must use the structures of plants in their design. Students use the design app Chrome Canvas to make a digital version of their design, then create a prototype using classroom materials.
Lesson Plan Link/URL
https://docs.google.com/presentation/d/129yju_rFY0TUeRPRFbkTU2w-cZ6qBJec/edit?u…Related Content
Grades:
4th Grade, 5th Grade, 6th Grade
In this lesson, students focus on the engineering design process to help them design, build, and test a functional bow and arrow system like the character Brian Robeson in the book "Hatchet". Students
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A Shocking Dystopia: STEM Adventures in The City of Ember Part 3 of 4: A Problem in the Greenhouse
Grades:
4th Grade
This lesson is PART 3 of a four-lesson unit, which focuses on futures thinking, the phenomenon of electricity, closed-system agriculture, and water as a renewable energy resource. “The City of Ember”