Lights in a Tunnel Challenge for Edison Robots
by Carrie Jenkins
This is a lesson designed for Edison Robots. Students will collaborate in small groups to complete the challenge of coding the robot to represent a train with automatic headlights. A successfully programed robot will follow a track designed by the students and automatically turn its headlights on when inside a tunnel. Students will begin the lesson with learning about the BNSF Railway, then will review the features of Edison Robots and how to use the EdScratch coding program. Afterward, students will design their track and tunnels and problem solve through coding sequences to accomplish the challenge. A solution to the EdScratch code is included!
Lesson Plan Link/URL
https://docs.google.com/presentation/d/1dmOPlPQm1T8U_ZDmIolIV5VoPJilbGbM/edit?u…Related Content
Grades:
3rd Grade, 4th Grade, 5th Grade, 6th Grade, 7th Grade, 8th Grade
Coding and flying drones what a match! Students will have the chance to experiment with flying a drone in a simulator. The lesson includes 4 missions incorporating forces of flight acting on a drone.
Grades:
5th Grade, 6th Grade, 7th Grade, 8th Grade
Empower with solar, motors & wireless! Unravel renewable energy, motor tech & wireless applications in an engaging STEM journey.
Grades:
Kindergarten, 1st Grade, 2nd Grade, 3rd Grade, 4th Grade, 5th Grade, 6th Grade, 7th Grade, 8th Grade
Most students are likely familiar with popular films like Happy Feet, Surf’s Up, Penguins of Madagascar, and classic books like Mr. Popper's Penguins. Capitalizing on this familiarity with penguins