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DNA

Gamifying Genetics

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Students are actively engaged in this creative lesson where they use their genetics knowledge to construct a game for others to play! They will use a Punnett Square and other genetic terminology as they come up with ideas for their game and robot. 

Lesson Grade Level

5th Grade

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Grades: 10th Grade, 11th Grade, 12th Grade
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Students will orient to the varied rates of death that depend on age. They will learn how to check for conditions of valid sampling designs that let them use the Normal curve for modeling their sample