Designing Maze Challenges with Code & Go Robot Mice!
by Mercy Pemberton
In this lesson, students will play a small group coding game to retell the events in the read aloud, If You Take A Mouse To School, and then use the Engineering Design Process to plan, design, and test an original design challenge maze of their own!
Lesson Plan Link/URL
https://docs.google.com/presentation/d/1ioNPS6F0KzZ-tccYWGRBi-Yvx2YqzKy8/edit?u…Related Content
Grades:
Kindergarten, 1st Grade
After listening to the story Gingerbread Cowboy, students will use the Engineering Design Process to build a bridge for the Gingerbread Cowboy to safely cross the river.
Grades:
Kindergarten
Inspired by the picture book, "Count on Me," Kindergarten students will demonstrate the Engineering Design Process by collaboratively creating a model of a new toy for their playground, observing the
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A Shocking Dystopia: STEM Adventures in The City of Ember Part 4 of 4: Where the River Goes
Grades:
4th Grade
This lesson is PART 4 of a four-lesson unit, which focuses on futures thinking, the phenomenon of electricity, closed-system agriculture, and water as a renewable energy resource. “The City of Ember”