Grades:
4th Grade
Students are experimenting on their own to find out which materials would create the best water filter, after reading The Water Princess and discussing water scarcity. This engaging lesson combines
Grades:
4th Grade, 5th Grade
In this hands-on lesson, students will explore how speed is calculated, what inertia is and apply it to Newton’s Laws of Motion. They use the engineering design process to construct race cars out of
Grades:
6th Grade
Students will use a Scratch template to make a model of the seasons, one from a view above the ecliptic, one to the side of the ecliptic and then a distance-time graph. Students will be using their
Grades:
6th Grade
Understand and implement the steps of the Design Thinking Process. Students will also be using their knowledge of energy to design a balloon-powered car that travels the farthest.
Grades:
5th Grade
In this fun lesson, students create models of the Earth, sun, moon, and planets that can go on robots. They experiment with light and movement to demonstrate the rotation of sun, earth, and moon using
Grades:
7th Grade
Students in this lesson will be recording weather data for the city that each student has chosen for 2-3 weeks. Students will be able to record and analyze weather patterns for a selected city
Grades:
1st Grade, 2nd Grade, 3rd Grade, 4th Grade
This lesson takes place over three hour-long, before- school STEAM club meetings. Students will discuss and learning about weather and climate. Then they will complete an engineering challenge to
Grades:
8th Grade
This lesson plan is about the making and testing a solar car. This will take a minimum of two weeks. Solar panels and a motor will be provided. Students can use any safe material of their choice to
Grades:
6th Grade
A mixture of 5E lessons on Nearpod and an accompanying hands-on activity to help students see that gravity works at a distance and is affected by mass. Students will be writing a conclusion based on
Grades:
3rd Grade, 4th Grade
This lesson is 3 of 4 of a unit about habitats and animal adaptations. In this project, students will build a model of a habitat and an animal they created in lesson 2. The animal will need to have
Grades:
3rd Grade
In this lesson, students will design a game to practice multiplication and division facts through 100. They will only be allowed to use the following materials: popsicle sticks, small stones, sidewalk
Grades:
6th Grade, 7th Grade, 8th Grade
Environmental Masters of Disaster Team (groups of 3-5 students) will choose an man-made environmental disaster, analyze its effects, then engineer a method or prototype to solve the problem.
Grades:
8th Grade
In this lesson students will gather data about local tree diameters. They will then estimate the approximate age of trees. Students build connections between a tree’s growth and environmental factors
Grades:
8th Grade
Using rock salt, ice, juice, and thermometers, students will use their inquiry framework to investigate how slushies are made and see if they are able to replicate the results of a traditional slushy
Grades:
Kindergarten, 1st Grade
Use the Engineering Design Process to solve Peter's problem! Students will use recycled materials to create their own chair for Peter. After introducing the Engineering Design Process, students will
Grades:
2nd Grade
In this engaging lesson, students discover what a volcano is and what causes it to erupt. There is a literacy integration, video resources, and other helpful information included.
Grades:
6th Grade
Over 2 days (60 min or more each day), students create a catapult out of jumbo popsicle sticks, a water bottle cap and rubber bands. The challenge is for students to launch their snowball (cotton ball
Grades:
5th Grade
In this hands-on lesson, students will work together to build a system where energy is transferred between objects for as long as possible (i.e. Newton’s Cradle). Students continue the work that began
Grades:
6th Grade
In this hands-on lesson, students will construct a paper windmill. They put it to the test by using a fan to see how their fan holds up to the wind. This is a great way to cover science, engineering
Grades:
4th Grade, 5th Grade
In this hands-on lesson, students design a safety device (car/seatbelt) that can keep an egg (passenger) safe during a collision. The goal is to protect the egg from cracking during a roll down a ramp
Spanish Retell of The Three Little Pigs -Los tres cerditos: y el lobo feroz using Beebots for Coding
Grades:
Kindergarten
• Student teams will work together in small groups to identify important story elements in a familiar story, then develop a plot diagram using Bee-Bots. • In a small group, students will use code to
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Cut Out Stop Motion Animation
Grades:
2nd Grade, 3rd Grade, 4th Grade, 5th Grade, 6th Grade
Students will create their own cut-out stop motion animation videos using the iMotion app. Students will learn about stop motion animation, plan and create a storyboard, and then actually engineer the
Grades:
4th Grade, 5th Grade, 6th Grade, 7th Grade, 8th Grade
Students become engineers and create a modified adaptive device after disassembling and assembling eyewear and creating a new adaptive device in this engaging lesson. This real-world problem-solving
Grades:
6th Grade, 7th Grade, 8th Grade
Students will design and create a working, themed pinball machine that follows specified constraints and utilizes Makerspace materials. As students design they will be studying social studies, math
Featured Lesson Plans
Check out these notable lesson plans.

Grades:
9th Grade, 10th Grade, 11th Grade, 12th Grade
This is a great opportunity to show students that coding can be a lot of fun, and it doesn’t have to be scary. Many high school students with little to no prior coding experience often automatically

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A Shocking Dystopia: STEM Adventures in The City of Ember Part 4 of 4: Where the River Goes
Grades:
4th Grade
This lesson is PART 4 of a four-lesson unit, which focuses on futures thinking, the phenomenon of electricity, closed-system agriculture, and water as a renewable energy resource. “The City of Ember”

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A Shocking Dystopia: STEM Adventures in The City of Ember Part 3 of 4: A Problem in the Greenhouse
Grades:
4th Grade
This lesson is PART 3 of a four-lesson unit, which focuses on futures thinking, the phenomenon of electricity, closed-system agriculture, and water as a renewable energy resource. “The City of Ember”