Grades:
6th Grade
In this lesson, students will collaborate to design and engineer a product to contain and clean up an oil spill while saving the affected wildlife. They will also accurately complete an itemized
Grades:
7th Grade
Students will learn the parts of the microscope, how to calculate the magnification, how to focus the microscope, as well as draw what they see in the field of view. Students will also write their
Grades:
2nd Grade
In this lesson, students will learn about and create a wick hydroponics system. There is a teacher prep section along with a variety of other resources included. This lesson can be adapted to fit
Grades:
5th Grade
Summary: This lesson is a precursor to subsequent lessons comparing how garden growing techniques determine plant growth/production. Students will be activating prior knowledge in the life sciences
Grades:
3rd Grade, 4th Grade
This lesson is 3 of 4 of a unit about habitats and animal adaptations. In this project, students will build a model of a habitat and an animal they created in lesson 2. The animal will need to have
Grades:
5th Grade
For this 90 minute lesson students are going to watch an introductory video about how we inherit features and then they will do research on a website. In the project they will fill out a survey
Grades:
5th Grade, 6th Grade
In this lesson, students will collaborate and communicate effectively with peers to complete an engineering design challenge using the Engineering Design Process. Students will be using technology to
Grades:
7th Grade
Students use their knowledge about cells and their organelles to create a dichotomous key to help guide others' thinking to decide if a cell is a plant cell or animal cell. Students need access to
Grades:
4th Grade, 5th Grade
In this lesson, students will be creating and publishing a picture book describing the journey of a seed to becoming a plant. Students describe the journey of the seed through its own eyes by
Grades:
7th Grade
This is Task 3 (Lesson 3) of four tasks (lessons) of an overall project entitled “Escaping 7th Grade Science Room”. Students will construct a 3D model of both an animal cell and human cell. They will
Grades:
6th Grade
In this engaging lesson, students create simple paper models of water sheds in class and explore hazards to waterways through an online interactive. They make connections between water stewardship and
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Introduction to Vermicomposting
Grades:
Kindergarten, 1st Grade, 2nd Grade, 3rd Grade, 4th Grade, 5th Grade
The objective of this lesson is to introduce students to vermicomposting by explaining what it is and getting our bins set up. Students learn about recycling, share a read aloud, watch a video and
Grades:
8th Grade
Students will measure the height, diameter, and circumference of a tree in this engaging lesson. They will then determine a tree’s age by counting growth rings. Students will determine how rainfall
Grades:
8th Grade, 9th Grade, 10th Grade
In this lesson, students will be introduced to the concept of osmosis, then investigate how solutions of various salt concentrations influence the size of plant cells.
Grades:
8th Grade, 9th Grade, 10th Grade, 11th Grade, 12th Grade
This lesson is designed to allow students the experience to move from an additive understanding in mathematics to a multiplicative understanding through this activity called Cootie Catcher. The
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Not a Stick!
Grades:
Kindergarten
Students will participate in an engineering challenge or STEM activity that connects to a read aloud. They will be able to ask questions, make observations, and gather information about a situation
Grades:
3rd Grade
Summary: This lesson is geared towards 3rd graders but can be modified for upper and lower grades. Throughout the next 4 lessons they will describe the role of pollinators and explain their effects
Grades:
8th Grade
In this lesson students will gather data about local tree diameters. They will then estimate the approximate age of trees. Students build connections between a tree’s growth and environmental factors
Grades:
10th Grade
This lesson involves three scenarios where you calculate the frequencies of the dominant and recessive alleles. You will compare these frequencies for the 3 scenarios and discuss how they changed
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Cut Out Stop Motion Animation
Grades:
2nd Grade, 3rd Grade, 4th Grade, 5th Grade, 6th Grade
Students will create their own cut-out stop motion animation videos using the iMotion app. Students will learn about stop motion animation, plan and create a storyboard, and then actually engineer the
Grades:
8th Grade
In this lesson, students will explore how biomes differ in different parts of the globe. They will identify differences between biomes and collaborate with peers to gather environmental science data
Grades:
4th Grade, 5th Grade, 6th Grade
Summary: Students will design and create a model of a flowering plant that correctly displays its external structure. Materials: Straws, toothpicks, felt, paper, string, wooden skewers, modeling clay
Grades:
6th Grade, 7th Grade, 8th Grade, 9th Grade
This lesson is part of a school-wide project to renovate a greenhouse and create a native seed library. This lesson is intended to create intrinsic motivation to engage in the project. This lesson
Grades:
6th Grade, 7th Grade, 8th Grade
This is an 8-lesson unit that is designed to be used together to learn about the health and diversity of your local watershed by placing leaf packs into a water source (natural or man-made ponds
Featured Lesson Plans
Check out these notable lesson plans.

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Zippy the Elf's Zipline Zone
Grades:
6th Grade
In this creative engineering design lesson, students are challenged to use an inclined plane to create a safe and exciting zipline park for Zippy the Elf. This lesson reviews simple machines and has

Grades:
3rd Grade
This lesson is about exploring Arizona's state bird, the cactus wren, that lives in the desert, has special body parts and behaviors that help it survive in its harsh environment. Students will learn

Grades:
Kindergarten, 1st Grade
In this primary Kindergarten-1st grade STEM lesson, students will learn to define algorithm, bug, and debug in reference to programming. Through engagement with a virtual simulation, students will